Here’s a partial podcast recap of The Lost Bay Podcast episodes, by theme. I’ll keep updating this post when new episodes drop. Some episodes may be referenced under several categories.
Liminal Horror
Adam STATION - I don’t belong here Horror SparkBook inspired by Radiohead Music
Goblin Archives - Parthenogenesis of Hungry Hollow A town/setting you’ll wish to play, but never to encounter IRL (caution meat, lots of it)
Goblin Archives - Liminal Horror Cosmic Horror crushed down to OSR
Solo
Samantha Leigh - Outliers How surviving a job as a research assistant in an underfunded horror lab, turns out to be extremely fun
Alfred Valley - Thousand Empty Light The coolest designer of the indie scene reveals all the secrets behind the making of their masterpiece
Seb Pines - Dwelling Solo exploration of grief and horror with finesse
Samantha Leigh - Anamnesis I cried while playing this game
Anna Blackwell - Delve, Rise, Umbra Solo Master behind the scenes
Horror, magic and doom
Jesse Ross - Trophy Dark A narrative play to lose forest horror fantasy game
Paolo Greco - The Book of Gaub A spellbook so real it seems real, nah it’s probably just a real spellbook
Seb Pines - Dwelling Solo exploration of grief and horror with finesse
Pelle Nilsson & Johan Nohr - Mörk Borg The mythic duo behind the grim dark RPG
Artists
Amanda Lee Franck - Vampire Cruise, Crush Depth Apparition Where words and art blend
David Blandy - Eco MOFOs About punks and Weird Hope, a unique post-apocalyptic genre
Evangeline Gallagher - The Lost Bay (and so much more) The spirit of 199X down on paper
Unclassifiable
Côme Martin - Meanwhile, in the Subway How do French play and write rpgs?
IRL community copies - Yochai Gal, Sean Patrick Cain, Caverns of Heresy
↑↑This one is kind of a UFO, a one of a kind episode, with live recordings, I’m very fond of it ↑↑
Leo Hunt - Vaults of Vaarn The legendary space fantasy game, where we also talk about money and David Graeber
Perplexing Ruins - Darkness Moves From the canvas to game design, Midwest and Germany as a source of inspiration
Zedeck Siew - A Thousand Thousand Islands The one and only Zedeck about decolonizing oneself
Snow - My Body is a Cage Breaking gaming trad concepts to build a unique game
Vi Huntsman - Collabs Without Permission An infinite collection of zines
Mothership
And MoSh-adjacent interviews
Watt - Life and Death (Cloud Empress) Cros-interview/designer talk
Alfred Valley - Thousand Empty Light The coolest designer of the indie scene reveals all the secrets behind the making of their masterpiece
Sean McCoy - Mothership A true masterclass by the designer of Mothership
Ian Yusem - The Drain, Picket Line Tango
OSR/NSR-ish
Chris McDowall - Mythic Bastionland CMD take on Arthurian legends
Yochai Gal - Cairn 2E And more from Yochai
Emiel Boven - DURF Lightweight Dutch Knighting
Ava Islam - Errant The ana-D&D
Chris McDowall - Electric Bastionland Fantastic Behind the Scenes
Yochai Gal - Cairn First episode ever!